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 Stat boosters

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Noop
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PostSubject: Stat boosters   Mon 09 Jan 2012, 04:05

http://imgur.com/a/FTFaj#2

Here is a guy who has feline, lightning bolt, vitality and immortal at lvl 52... In the old version of mybrute I'm pretty sure this many stat boosters were impossible, even after hundreds of levels? If I'm right this means my old theory of the chance of getting stat boosters significantly decreases each time you get one might be false... theories?
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fulzio
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PostSubject: Re: Stat boosters   Mon 09 Jan 2012, 08:41

No, it was possible. It is impossible to have the first 4 stats on, not immortal.
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ckl
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PostSubject: Re: Stat boosters   Mon 09 Jan 2012, 08:45

fulzio wrote:
No, it was possible. It is impossible to have the first 4 stats on, not immortal.

it isn't impossible, it is just very rare Wink
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HongKongFui
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PostSubject: Re: Stat boosters   Mon 09 Jan 2012, 09:00

in the old version it is IMPOSSIBLE to get herc, lightning, feline and vitality.

check it with the id- tool. there is not a single id with those 4 boosters :)
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Noop
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PostSubject: Re: Stat boosters   Mon 09 Jan 2012, 17:38

I almost always decline Lightning Bolt when I get it offered since I think speed is useless for the most part, do others do that as well?
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HongKongFui
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PostSubject: Re: Stat boosters   Mon 09 Jan 2012, 18:45

in the muxxu- version? I think it's better to have at least a bit of it. and I never (almost) decline stat-boosters.

if the choice is lightning vs. a great weapon I take the weapon, but if it's 3 stats of anything vs lightning I take lightning.
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Sioc
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PostSubject: Re: Stat boosters   Mon 09 Jan 2012, 18:49

In the old version at level 52, there are 358 brutes with 4 stat boosters (but indeed none with all 5 stat boosters at any target level), and 3 with 20 out of 28 abilities at this level (none with 21). I don't think we may therefore conclude anything about the boosters system in the Muxxu version (different or same system :-) ).


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Rippraff
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PostSubject: Re: Stat boosters   Mon 09 Jan 2012, 19:05

We never counted immortal as a stat booster, it's just the opposite when it comes to strength, agi and speed.
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Eszkynet-GFX
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PostSubject: Re: Stat boosters   Mon 09 Jan 2012, 19:30

Shocked
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Cr7kaka88
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PostSubject: Re: Stat boosters   Mon 09 Jan 2012, 19:36

HongKongFui wrote:
in the muxxu- version? I think it's better to have at least a bit of it. and I never (almost) decline stat-boosters.

if the choice is lightning vs. a great weapon I take the weapon, but if it's 3 stats of anything vs lightning I take lightning.
What do you mean? i thought i was always Stat vs Stat, Stat vs Weapon, Stat vs Skill or Stat vs Pet. Or do you mean getting a great weapon later in the destiny?
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Sioc
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PostSubject: Re: Stat boosters   Mon 09 Jan 2012, 20:45

Rippraff wrote:
We never counted immortal as a stat booster, it's just the opposite when it comes to strength, agi and speed.
True ;-)

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Rippraff
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PostSubject: Re: Stat boosters   Mon 09 Jan 2012, 20:51

Noop wrote:
do others do that as well?
No, I only refuse it if it's the first stat booster.
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HongKongFui
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PostSubject: Re: Stat boosters   Tue 10 Jan 2012, 14:11

Sioc wrote:
In the old version at level 52, there are 358 brutes with 4 stat boosters (but indeed none with all 5 stat boosters at any target level), and 3 with 20 out of 28 abilities at this level (none with 21). I don't think we may therefore conclude anything about the boosters system in the Muxxu version (different or same system :-) ).


you mean 358 brutes with lightning, herculean, vitality and feline? wth?? I cannot find one. can you link me one?
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palerider
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PostSubject: Re: Stat boosters   Tue 10 Jan 2012, 16:31

i have a brute pupil which has bol,feline agi, herc str and immortal in the old version. by the way it never gets vitality.

http://gret66.mybrute.com/cellule
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Rippraff
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PostSubject: Re: Stat boosters   Tue 10 Jan 2012, 18:07

HongKongFui wrote:
you mean 358 brutes with lightning, herculean, vitality and feline? wth?? I cannot find one. can you link me one?
No one said anything about lightning, herculean, vitality and feline. Wink
As I've told you in the past and you already stated above, that isn't possible.

There are obviously 358 Brutes with three stat boosters plus immortal.
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fulzio
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PostSubject: Re: Stat boosters   Tue 10 Jan 2012, 20:11

Rippraff wrote:
Noop wrote:
do others do that as well?
No, I only refuse it if it's the first stat booster.
I too refused Lightning bolt as first stat boost, as I feel it avoid the probabilities of getting another more useful boost later.

Or is the probability of getting any boost indipendent one to another (if you understand what I mean with my PiGenglish Violin )

I guess probability are related , couse in 1 version brutes with the 3 boosts are pretty rare
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HongKongFui
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PostSubject: Re: Stat boosters   Tue 10 Jan 2012, 20:36

Sioc wrote:
In the old version at level 52, there are 358 brutes with 4 stat boosters (but indeed none with all 5 stat boosters at any target level), and 3 with 20 out of 28 abilities at this level (none with 21). I don't think we may therefore conclude anything about the boosters system in the Muxxu version (different or same system :-) ).


that's what irritated me...

and you say nobody said somwething of those 4 I mentioned? regarding the statements after that I can only laugh about unclearness of you

Rippraff wrote:
We never counted immortal as a stat booster, it's just the opposite when it comes to strength, agi and speed.

he is talking about statboosters, you go okay with that. after that both of you go okay with the fact: immortal is not a statbooster....

so the 4 mentioned of sioc can only be the 4 I mentioned...

whatever, I knew it and wrote it clearly, after that you and sioc came to make it unclear... annoying.

HongKongFui wrote:
in the old version it is IMPOSSIBLE to get herc, lightning, feline and vitality.

check it with the id- tool. there is not a single id with those 4 boosters :)

that's my first statement about that in this topic... so why saying something like: what I told you before? crazy ppl out there Razz
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Sioc
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PostSubject: Re: Stat boosters   Tue 10 Jan 2012, 21:20

Yes, sorry. Immortal is not a stat booster and my post was not clear.

If we consider the 3 combinations:

i) agi + spd + health + immortal
ii) str + spd + health + immortal
iii) str + agi + health + immortal

There are n1 brutes with i), n2 brutes with ii), and n3 brutes with iii).
On the whole there are 358 = n1 + n2 + n3 brutes in the old game with 4 of these abilities.

This doesn't take into account

iv) str + agi + spd + health
v) str + agi + spd + immortal

Hope this is now clear enough ;-)

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Rippraff
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PostSubject: Re: Stat boosters   Wed 11 Jan 2012, 00:05

HongKongFui wrote:
so the 4 mentioned of sioc can only be the 4 I mentioned...

whatever, I knew it and wrote it clearly, after that you and sioc came to make it unclear... annoying.
Komm mal wieder runter!

I was only trying to clear things up, that's all. No need to get personal...

The thread starter wrote about
Quote :
a guy who has feline, lightning bolt, vitality and immortal
in connection with stat booster, which might be rare but not special, as immortal is in my eyes no stat booster.
In the same direction went Sioc's posts.

It is as least obvious to me when Sioc writes something like
Sioc wrote:
(...) (but indeed none with all 5 stat boosters at any target level) (...)
that he counted (mistakenly) immortal as a stat booster (what is wrong IMO for the reasons I posted above).

HongKongFui wrote:

that's my first statement about that in this topic... so why saying something like: what I told you before? crazy ppl out there Razz
Rolling Eyes This topic contains more than this single thread => I told you last Octobre means I told you before

=> much ado about nothing Wink
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PostSubject: Re: Stat boosters   Today at 11:49

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