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 New Concept For MyBrutes

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got2ball
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Posts: 53
Join date: 2009-07-01

PostSubject: New Concept For MyBrutes   Tue 28 Jul 2009, 06:25

Alright well I think the way mybrutes is setup right now is messed up based on a pupil system to even be able to lvl up becasue for those who cant make there own pupils, dont know how, or dont have time to sit around and do that its no fair. They should base the game on something more strategic like you play until you loose that way people have to be more strategic in who they fight or give more than 3 fights out a day. Or they could make it were you get exp from people fighting your brute that way when people try and pick on someone who has a weak brute he'll lvl up faster and become stronger lvling the playing field. Also give exp for winning matches in tournaments to help you lvl up a little faster since it takes forever once you get past 10. Anyways what do you think aboutthese ideas?
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MaximilianKohler
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Join date: 2009-08-04

PostSubject: Re: New Concept For MyBrutes   Wed 05 Aug 2009, 01:15

I actually like all those ideas... people spamming their brutes is annoying as fcuk, but it simply takes too long after level 12 or so to level your brute legitly. There needs to be a legit way to level your brute faster.

I think every fight needs to give XP... there are so many cellule's you see where it's full of wins or losses that gave 0 xp and were completely useless...
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mu-the-mu
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PostSubject: Re: New Concept For MyBrutes   Wed 05 Aug 2009, 17:14

For some reason I like those ideas. Mainly I like the idea of getting XP of tourneys. Its kinda unfair if you win loads of fights in a row and you win the tournament and you don't get any xp?
AND I think you shouldn't get any xp for fighting another person whose a lower level than you, but you should get MORE xp for fighting someone a higher level, eg: Your lvl 8. You fight someone whose level 10. You win. You gain 3 xp instead of 2, meaning that you get 1 xp per 2 levels ahead the other person is. But you only get 1 for losing. As I say, my opinion, my view, and NOBODY elses
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got2ball
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PostSubject: Re: New Concept For MyBrutes   Wed 05 Aug 2009, 22:04

Yea it's really annoying when you put in the time and work looking into othe rbrutes you fight to make sure you win all 3 your fights for the day and then almsot everyone else is using bots or some program to make infinite pupils for themselves. If you look at all the people who win tournaments they have like 40-80 fights and they're a lvl 80-130 its stupid i'm at a lvl 11 and I have already fought over 90+ fights.

Yea I think they need to look and regulate people who get tons of pupils cause obviously one person doesnt know over 100,000 people to get them legit lol. Either that or change the system where it isnt based upon pupils to lvl up cause thats just stupid and doesnt add to the gameplay or strategy of playing games at all. A system were you are rewarded for reseaching your oppenents and winning would be better. So you win you keep playing until you loose or every 3fights you have to fight a lvl higher than you until you obviously loose. I think that would be a really good way.

Also I like the idea of getting more xp for winning fights agaisnt higher lvls than your brute because you should be rewarded for that.
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