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 brutetools broken?

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abiera468
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PostSubject: brutetools broken?   Sun 13 Sep 2009, 05:27

is it broken? cuz when i tried it it keeps on redirecting me to another site.....
any one else having the same problem?
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xGREEDx
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PostSubject: Re: brutetools broken?   Sun 13 Sep 2009, 05:29

yep all of us (maybe)
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Luminous
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PostSubject: Re: brutetools broken?   Sun 13 Sep 2009, 05:52

Yeah, it sucks. Even the new one has stopped working for me. Hopefully, they'll find a new host soon. The only one that works for me anymore is oontact.fr.

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Negative Zephyr
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PostSubject: Re: brutetools broken?   Sun 13 Sep 2009, 16:06

Yeah, I don't like this....
Speaking of oontack, Does oontack.fr have inventory predictor??
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ALPHWON
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PostSubject: Re: brutetools broken?   Sun 13 Sep 2009, 16:12

http://mybrute.forumotion.com/tips-tricks-f12/gfx-and-brutetools-sites-are-all-down-t4486.htm

Try this NZ, i posted the ones that are working with me

hope it helps...
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Luminous
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PostSubject: Re: brutetools broken?   Sun 13 Sep 2009, 16:15

Yeah Zephyr. It's actually pretty nifty.

Add a blank bookmark to your browser and then copy and paste this code into the location box and save it:

Code:
javascript:var%20headElmt=document.getElementsByTagName('head')[0];var%20scriptElmt=document.createElement('script');scriptElmt.setAttribute('src','http://oontack.free.fr/brutes/bookmarklet/oontack_tools.js');void%20headElmt.appendChild(scriptElmt);

Then when you go to your brute cell, click on that bookmark and you'll be able to do the inventory predictor right on your brute cell. It's what I used to show you the inventory for ElementalFist last week and then you said that it was edited. Laughing

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Cowdude179
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PostSubject: Re: brutetools broken?   Sun 13 Sep 2009, 16:15

I usually use this site for: inventory checker, fight simulator, xp calculator and more!

www.mybrutecheats.com

www.mybrutecheats.com/inventorypreview
www.mybrutecheats.com/opponentmatcher
www.mybrutecheats.com/xpcalculator
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Negative Zephyr
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PostSubject: Re: brutetools broken?   Sun 13 Sep 2009, 16:23

Luminous wrote:
Yeah Zephyr. It's actually pretty nifty.

Add a blank bookmark to your browser and then copy and paste this code into the location box and save it:

Code:
javascript:var%20headElmt=document.getElementsByTagName('head')[0];var%20scriptElmt=document.createElement('script');scriptElmt.setAttribute('src','http://oontack.free.fr/brutes/bookmarklet/oontack_tools.js');void%20headElmt.appendChild(scriptElmt);

Then when you go to your brute cell, click on that bookmark and you'll be able to do the inventory predictor right on your brute cell. It's what I used to show you the inventory for ElementalFist last week and then you said that it was edited. Laughing

Oh, yeah.. I remember... Thanks It works...
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suxess
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PostSubject: Re: brutetools broken?   Sun 13 Sep 2009, 16:31

GFX : .:CLICK:.
inventory preview : .:CLICK:.
fight simulator : .:CLICK:.
only these work for now Wink
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Neutrino
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PostSubject: Re: brutetools broken?   Mon 14 Sep 2009, 02:13

The bad thing about the oontack site, is it keeps the brute information on there server for a while. So if u want to use the same brute name again, this simulation will only show the old brute.

This is why i stopped reusing unique names. I now use numbers at the end :/
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PostSubject: Re: brutetools broken?   Today at 18:16

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brutetools broken?
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