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 Skills & weapons board

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NixxxoN
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PostSubject: Re: Skills & weapons board   Mon 19 Apr 2010, 15:02

I tried perseverant today and so far seems to be a great skill. Seems to really PWN more agile brutes than mine when they dodge, as keeps hitting for 2nd or 3rd time until hits the target.

Its even more useful if you have strong weapons!
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PostSubject: Re: Skills & weapons board   Mon 19 Apr 2010, 15:22

@rico: i bet scimatar is a sharp weapon too
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PostSubject: Re: Skills & weapons board   Mon 19 Apr 2010, 15:26

Yep! You can miss once with the epee or massue or hammer, but if you swing 5 or 6 times, you'll hit even the best dodgers/blockers eventually and nobody has the health to stand up to more than a couple of whacks.

What I'd love to see is a fight between a Contre brute and a Perseverant brute. Does the Contre brute get to interrupt the Perseverant brute with a counterattack, or does it have to wait until the Perseverant brute gives up? The answer would definitely show which is the better skill to have.
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PostSubject: Re: Skills & weapons board   Mon 19 Apr 2010, 18:03

countering an attack stops the following blows, but you can only counter if you block it, not by dodging (good to prevent perseverant)

with pugnace, though, you can hit even if you dodge, but you need to wait for opponent to finish all his strikes (not good if opponent has perseverant and you wanna block/dodge)
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PostSubject: Re: Skills & weapons board   Mon 19 Apr 2010, 19:07

Aha, so it becomes clear. First of all, I've seen perseverant work on dodging the same way it works on blocking. You're right that pugnacious only works at the end of all attacks, but it works whether you're hit or not. (It also works on a fairly low %.) Contre works only if you block, not if you're hit or dodge, but it seems to work on a fairly high %.

If you've got contre, you definitely need a shield in order to get the high block %, and it helps to have pugnacious and 6th sense to raise that too. Man oh man, a brute with all four of these would be really tough even for a perseverant or implacable brute -- the baton would make you nearly invincible. Kind of like an alternate axis to implacable/untouchable. Too bad there's probably no brute in the game that has more than two of these skills.
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PostSubject: Re: Skills & weapons board   Mon 19 Apr 2010, 19:08

I've actually never known what weapons Master of Arms affects, even in Mybrute. I always thought it was just for the knife and sai, but I had no idea.
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PostSubject: Re: Skills & weapons board   Mon 19 Apr 2010, 19:41

Master of Arms bonus (melee weapons): Fan, Knife, Leek, Broadsword, Scimitar, Long Sword

Strong Arm bonus (heavy weapons): Hatchet, Frying Pan, Bumps, Hammer, Morning Star, Flail, Mammoth's Bone and Long Sword

Note that Long Sword benefits from both o_O
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PostSubject: Re: Skills & weapons board   Mon 19 Apr 2010, 19:59

Long sword rapes. I would put it up there with the flail. One of my brutes has the longsword.
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PostSubject: Re: Skills & weapons board   Mon 19 Apr 2010, 20:05

Flail isnt that good at high levels. You need accuracy to fight vs the super agiles.

My favorite weapon is the sai because has great accuracy and always disarms and removes the opponents shield
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PostSubject: Re: Skills & weapons board   Mon 19 Apr 2010, 20:14

Every time I see a list of what weapons are modified by what, it's different. What's the source of this list? Is halberd modified by anything?
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PostSubject: Re: Skills & weapons board   Mon 19 Apr 2010, 20:20

well not allways , you can dodge against sai if you have agi and untoutch.
but if we are speaking about lvl 14- it is a very Powerfull weapon, along with the annoying ninja Stars.

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PostSubject: Re: Skills & weapons board   Mon 19 Apr 2010, 20:36

Teethymo wrote:
Every time I see a list of what weapons are modified by what, it's different. What's the source of this list? Is halberd modified by anything?

well from the Original game we have this one of the best Infos.
http://www.gamertoolz.com/mybrute/bonusguide/
but from muxxu, i just have no Idea yet about what the french have changed. (in case they did).
but the understanding of the real Power of all weapons is a working process , i have to admit it is damn intressting how they created new Skills which allow us to make out of a normal weak Weapon a Deadly one. and all that in lvl14-

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PostSubject: Re: Skills & weapons board   Mon 19 Apr 2010, 20:41

Teethymo wrote:
Every time I see a list of what weapons are modified by what, it's different. What's the source of this list? Is halberd modified by anything?

http://bestbrute.wikia.com/wiki/Weapons

btw i lol'ed at www.pioupiouz.com
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PostSubject: Re: Skills & weapons board   Mon 19 Apr 2010, 20:46

According to the definition (when you take skill, if stsin has it around... xD) Master of Arms gives bonus damage to CUTTING weapons

you can imagine yourself wich are those... (halberd is there i think, sai is not)
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PostSubject: Re: Skills & weapons board   Mon 19 Apr 2010, 20:54

its not about cutting; lance and halberd arent there but they cut, and the fan and the leek are in the list but dont cut (I suppose lol) melee weapons are fast, not so big and technical IRL
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PostSubject: Re: Skills & weapons board   Mon 19 Apr 2010, 20:57

well when i got the skill, i understood it was the cutting weapons
exact word was "tranchant"
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PostSubject: Re: Skills & weapons board   Tue 20 Apr 2010, 14:30

Okay, I have long suspected that bestbrute's listings for the damage multipliers are full of crap, so this morning I put them to the test and found that in fact they are wrong on several counts.

Here is my brute New Wave Hot Dog, fighting a simulation match at level 392, just before she gets Master of Arms. Observe in the middle when she uses the fan during three attack runs:

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=4202126&lvla=392&lvlb=392&submit=+++++Simulation

Now watch again as she gains one level and gets Master of Arms skill, and with the same seed and the same strength, she does exactly the same damage with her fan.

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=4202126&lvla=393&lvlb=392&submit=+++++Simulation

Here she is again, without MofA, landing only one blow on the opponent with her hatchet for 116:

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=1707721&lvla=392&lvlb=392&submit=+++++Simulation

With MofA, damage 116.

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=1707721&lvla=393&lvlb=392&submit=+++++Simulation

Now here she is again, hitting several targets with her leek.

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=7047817&lvla=392&lvlb=392&submit=+++++Simulation

With Master of Arms:

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=7047817&lvla=393&lvlb=392&submit=+++++Simulation

As you can see, there is no increase in damage for any of these three weapons, even though Bestbrute says there should be for the fan and leek.

Sai, with Master of Arms:

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=8779676&lvla=393&lvlb=392&submit=+++++Simulation

And without:

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=8779676&lvla=392&lvlb=392&submit=+++++Simulation

No increase for the sai either.

Lance, she only gets one hit here, but still:

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=3197056&lvla=392&lvlb=392&submit=+++++Simulation

Now with master of arms, exact same damage:

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=3197056&lvla=393&lvlb=392&submit=+++++Simulation

Leek with fierce brute action, scimitar, broadsword, a good test case:

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=2628359&lvla=392&lvlb=392&submit=+++++Simulation

And with Master of Arms, notice that the increased damage from the scimitar and broadsword hits are enough for her to win instead of losing:

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=2628359&lvla=393&lvlb=392&submit=+++++Simulation

Okay, now some more interesting info. Here she is with the halberd, striking one blow for 145:

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=1124455&lvla=392&lvlb=392&submit=+++++Simulation

But with Master of Arms, the same blow does 221 damage:

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=1124455&lvla=393&lvlb=392&submit=+++++Simulation

So, halberd DOES gain a bonus from Master of Arms. Bestbrute wrong again.

And just to confirm that the sword receives the bonus, here we go:

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=980534&lvla=392&lvlb=392&submit=+++++Simulation

She does 194 without it, 295 with it:

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=980534&lvla=393&lvlb=392&submit=+++++Simulation

So to recap: Master of Arms increases the damage of knife, broadsword, scimitar, sword, and halberd. It does not increase sai, fan, hatchet, lance, or leek. And bestbrute is full of crap.
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PostSubject: Re: Skills & weapons board   Tue 20 Apr 2010, 14:48

wow, good work and thx for the info :)

that's the danger when people start to declare speculations as facts :) (talking of best brute of course)
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PostSubject: Re: Skills & weapons board   Tue 20 Apr 2010, 15:24

Thanks for the info. Although bestbrute didnt have the sai inside the MoA group. Neigher the Lance or the Hatchet.
I thought Halberd was a heavy weapon so it could not be considered as a melee weapon..
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PostSubject: Re: Skills & weapons board   Tue 20 Apr 2010, 15:48

Just for kicks, I ran some more tests on Strong Arm to see what it affects. The results were not at all what I expected. Same brute, but level 107/108, the borderline where she gets Strong Arm.

Notice that her damage with the bone and with the hammer are not increased one bit:

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=6501146&lvla=107&lvlb=107&submit=+++++Simulation

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=6501146&lvla=108&lvlb=107&submit=+++++Simulation

Here's a pair that shows no increase in hatchet damage:

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=6201455&lvla=107&lvlb=107&submit=+++++Simulation

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=6201455&lvla=108&lvlb=107&submit=+++++Simulation

Now some weird things start happening. Notice the hammer damage 148, club of 59, mace of 46 and 37.

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=3032090&lvla=107&lvlb=107&submit=+++++Simulation

Now watch the same seed, only one level higher, this time with Strong Arm.

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=3032090&lvla=108&lvlb=107&submit=+++++Simulation

Notice she hits the dog for the same 148, but the rest of the fight is completely different from that point on!

Here we go again. The fight starts out the same, but when you add Strong Arm, she switches to halberd in the middle instead of sword:

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=5202189&lvla=107&lvlb=107&submit=+++++Simulation

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=5202189&lvla=108&lvlb=107&submit=+++++Simulation

Another pair. In the first one, after the club, she switches to the bone.

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=9230051&lvla=107&lvlb=107&submit=+++++Simulation

In the second, the fight is identical up to the club, only instead of switching to bone, she switches to sword:

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=6190460&lvla=107&lvlb=107&submit=+++++Simulation

More weirdness. Fight is the same up until the sword, and then in the first fight it's bone, fierce brute throw the bone, shuriken, club, and knife.

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=1532490&lvla=107&lvlb=107&submit=+++++Simulation

Second fight, when she fierce brutes with the bone, she hits with it instead of throwing it, and then switches to the mace:

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=1532490&lvla=108&lvlb=107&submit=+++++Simulation

One more. This time, she starts out with stars, scimitar, club for 81, flings the bomb, drinks the potion and switches then to staff, mace, hammer for the loss:

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=15&lvla=107&lvlb=107&submit=+++++Simulation

With Strong Arm, she starts out the same until the club for an identical 81 damage -- then instead of potion and bomb followed by staff, she flings the bomb and switches to halberd, hammer, broadsword, and fists for the win!

http://labrutetools.fr.cr/popsim.php?brutea=New-Wave-Hot-Dog&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=15&lvla=108&lvlb=107&submit=+++++Simulation

So, what exactly is going on here? Strong arm seems to be doing something to change the fights, but it ain't increasing weapon damage for anything.
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PostSubject: Re: Skills & weapons board   Tue 20 Apr 2010, 16:06

WTF.... o_O

Maybe it increases the accuracy with heavy weapons??Maybe it should be tested against some slightly agile brute to see the effects
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PostSubject: Re: Skills & weapons board   Tue 20 Apr 2010, 16:28

It didn't cause my brute to hit more often with any weapons at all, and it certainly didn't help me slow down Butasa. The effect it seemed to have was to alter the weapons choices that the brute made. When I decreased the brute's level to 106, she made the same choices as 107; when I increased her level to 109 and 110, she made the same choices as 108. Obviously when the brute gains a new weapon these choices change, but the brute didn't gain any weapons between levels 98-130. I suppose it's possible that little changes to stats might make a difference (she gained two agility points between 107-108) but I don't know why that would affect things.

I found another brute with strong arm at level 78/79, the same thing happens toward the end of the fight. Without strong arm, he switches from whip to axe and wins, but with strong arm, he switches to broadsword, bone, and axe and loses! The skill did not increase his damage with the mace at the beginning, nor help him hit with the sword or club.

http://labrutetools.fr.cr/popsim.php?brutea=Marble-Elephant&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=9088714&lvla=78&lvlb=78&submit=+++++Simulation

http://labrutetools.fr.cr/popsim.php?brutea=Marble-Elephant&domainea=mybrute.com&domaineb=labrute.fr&bruteb=butasa673&seed=9088714&lvla=79&lvlb=78&submit=+++++Simulation
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PostSubject: Re: Skills & weapons board   Tue 20 Apr 2010, 17:45

.........

So strange...

So it confirms my thoughts, Strong arm is the most useless skill in the game...

Maybe in muxxu its been modified/improved... ?
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PostSubject: Re: Skills & weapons board   Tue 20 Apr 2010, 20:18

All the skills with image :

1) Force herculenne (Herculean strength)

2) Agilite du felin (Feline agility)

3) Frappe eclair (Bolt of lightning)

4) Vitalite (Vitality)

5) Immortel (immortal)

6) Maitre d'armes (Master of arms)

7) Arts martieax (Martial arts)

Cool 6'eme Sens (6th Sense)

9) Batailleur (Pugnacious)

10) Tornade de coups (Tornado of blows)

11) Bouclier (Shield)

12) Armure (Armor) : hovering the mouse over ? of this skill it says Armure +5, Rapidite - 10% = Speed minus 10% with having armor?

13) Peau reinforcee (Thick skin)

14) Intouchable (Untouchable)

15) Vandalisme (Vandalism) : the old sabotage, different from the new sabotage

16) Impact

17) Gros-bras (Strong arm)

18) Implacable

19) Survie (Survival)

20) Squelette Plomb (Lead Skeleton) : 30% reduced damage from heavy weapons

21) Ballerines (Ballerina) : you dodge the first strike!

22) Perseverance : Until you land a strike, you have a 70% chance to attack again. works against both dodge attacks and blocks.

23) Sang-chaud : Warm blooded: your opponents enter the arena, but you'd rather go home in your opponents, you're always the first to strike

24) Increvable (Indefatigable) : Basically they can't take more than 1/5 of your life per hit; if the skill is used your brute glows

* another version of description for this is that you can fight after death, until you're attacked for damage again, as demonstrated by two recent fights by two different brutes.

25) Meditation : to analyze the flaws of your opponent

26) Contre (Against, Versus) The best attack? That's defense, of course! For each shot to you, you respond automatically - I modified it a little for better reading... I guess this is just an automatic defense against attacks.

27) Tete de fer (Head of Iron): can result in loss of weapon of the enemy with 30% chance!

28) Voleur (Thief)

29) Brute feroce (Fierce brute)

30) Potion tragique (tragic potion)

31) Filet (net)

32) Bombe: The old bomb, only now you can throw at least 2 of them, and each bomb has more damage, 100% chance of killing ALL dogs with one bomb and 100% chance to kill a wolf with 2 bombs, also doing about 50 of HP damage to the opponent. This huge improvement makes it a great skill at low levels!

33) Marteau (Hammer skill)

34) Cri des damnés (Cry of the damned)

35) Hypnose (Hypnosis)

36) Deluge

37) Trappeur (Trapper) : You can recover life points if a pet dies (by eating it What a Face).

38) Tegeneration : (at least at low levels) you get an extra blessure per day, so you can have four losses instead of three. no word on if you get more at higher levels.

39) Cuisinier : all raw know most of the battle is played before the arena most often rated the canteen

somebody said : "cuisinier means you basically poisoned the opponents food before the fight (e si asta o idee :)) )

Damage seems too low, but it nullifies the use of survival.

* if you use Cuisinier, your brute will get a blessure.

40) Espionne (Spy): All you do is click "espionner" on the brute cell (espionner means "to spy" in french) and then your brute and all the brutes in that team are allowed to see the cells of other brutes, whether you or fighting them or not; meaning I can go down the list of Padawans and see the cells of them as well, even if I'm not fighting them.

*if you use espionne, your brute will get a blessure.

41) Saboteur : Sabotages a weapon for each of your future opponent (init -100 when used)

Unsure what the -100 init is though

42) Reenforcements : reinforcements is about teamwork. the brute that has this ability, can use it for a day, gets one blessure & will help all his teammates (without payment the other one of your 2), which are @ least 1 level higher. it doesn't help/work, if they're @ the same level or the renforts-brute has the higher level.

so tactically you should give this ability to the weaker brute, so it can help out his stronger teammate. therefore that blessure is no problem, your stronger brute only profits from the sacrifice of your weaker brute.

*It costs a 'blessure' to the brute that is aiding.
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AndreiTM
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PostSubject: Re: Skills & weapons board   Wed 21 Apr 2010, 15:03

Good info! thx yanis
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PostSubject: Re: Skills & weapons board   Today at 14:20

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