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 Funny Fights Thread!

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Caedes
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PostSubject: Re: Funny Fights Thread!   Wed 08 Dec 2010, 11:13

No actually was bad luck for the opponent, I should never have been able to make him that close from death :p
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Rico
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PostSubject: Re: Funny Fights Thread!   Thu 16 Dec 2010, 17:11

i am getting a lot of renforts buggy fights , but i like this the most,a very good example to show how powerfull shield + counter + Glaive can be Twisted Evil
http://labrute.muxxu.com/fight/121402900?chk=f647

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ckl
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PostSubject: Re: Funny Fights Thread!   Thu 16 Dec 2010, 17:26

lol =]] nice
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Teethymo
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PostSubject: Re: Funny Fights Thread!   Thu 16 Dec 2010, 18:01

Wow, that's weird -- at first he was like blocking everything and then he just sort of gave up and didn't block at all.
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PostSubject: Re: Funny Fights Thread!   Thu 16 Dec 2010, 18:30

He blocks as long as there's space for him to move backwards.
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mantis33
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PostSubject: Re: Funny Fights Thread!   Thu 16 Dec 2010, 20:41

Rippraff wrote:
He blocks as long as there's space for him to move backwards.

I've always wondered about this. I think it is actually true. Once a brute is backed up all the way, it rarely ever blocks/dodges.
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PostSubject: Re: Funny Fights Thread!   Thu 16 Dec 2010, 21:04

mantis33 wrote:
Rippraff wrote:
He blocks as long as there's space for him to move backwards.

I've always wondered about this. I think it is actually true. Once a brute is backed up all the way, it rarely ever blocks/dodges.
i dont think so, in this fight you can see that after the bug started she was able to 6th sense and dodge a good amount of dodges even after she had no more space left. sadly she had no counter to test it Sad
warning this fight is realy long:
http://labrute.muxxu.com/fight/112359440?chk=c969

and this fight made me crazy today,look how this brute could block that much with the club (also he had no more space left) http://labrute.muxxu.com/fight/121326740?chk=f281 affraid

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PostSubject: Re: Funny Fights Thread!   Thu 16 Dec 2010, 22:47

Hmmm, I guess it's in my mind then lol
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PostSubject: Re: Funny Fights Thread!   Fri 17 Dec 2010, 02:28

here is some nice blocking and 6th sense with cimeterre (it shows that the glaive blocks much better than the cimeterre, but the cimeterre 6th sense is kind of very good)
http://labrute.muxxu.com/fight/121590606?chk=5dcd

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mantis33
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PostSubject: Re: Funny Fights Thread!   Fri 17 Dec 2010, 03:10

The scimitar is pretty underrated imo. When paired with master of arms it is one of the deadliest weapons in the game. Another underrated weapon is trombone. It is pretty accurate, blocks well, 6th senses well, and does pretty good damage. Look how many times it blocks/counters without even having a shield.

http://labrute.muxxu.com/fight/121591313?chk=2c86
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S4nt0S
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PostSubject: Re: Funny Fights Thread!   Fri 17 Dec 2010, 03:26

Yeh i got a trambone with an old account it was so great weapon, i stop playing this account so i don't remember it XD
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Caedes
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PostSubject: Re: Funny Fights Thread!   Sat 18 Dec 2010, 19:27

Trombone: Yep, best heavy weapon with flail for me.
And 2nd if not 1rst ex aequo weapon for turtles. (A bit less parry % than poele, but better 6th sens and multi-hit).

Damn this renfort bug is soooooo unfair. I hate it.
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PostSubject: Re: Funny Fights Thread!   Wed 22 Dec 2010, 10:54

http://labrute.muxxu.com/fight/123935390?chk=c3eb
renfort bug
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S4nt0S
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PostSubject: Re: Funny Fights Thread!   Wed 22 Dec 2010, 11:34

hahaha Razz, already see this bug, but still funny Very Happy
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PostSubject: Re: Funny Fights Thread!   Sun 26 Dec 2010, 03:02

she has increvable and ballerines and still got killed before she could start attacking Laughing
http://labrute.muxxu.com/fight/125376917?chk=d6f0

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Teethymo
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PostSubject: Re: Funny Fights Thread!   Sat 01 Jan 2011, 23:42

Totally LOL-worthy not only for the bug that emerges from the contre ninja but the ending when he finally gets what he deserves:

http://labrute.muxxu.com/fight/127890696?chk=d92e
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HongKongFui
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PostSubject: Re: Funny Fights Thread!   Fri 14 Jan 2011, 18:42

have you ever seen this?

it happens when my opponen is dead already: 2 or 3 strikes with the flail, the last gets "tete de fered" by the opponent, but my little warrior is so angry he keeps hitting him barehanded... only one hit, but I think thats rare Razz
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PostSubject: Re: Funny Fights Thread!   Fri 14 Jan 2011, 18:52

HongKongFui wrote:
have you ever seen this?

it happens when my opponen is dead already: 2 or 3 strikes with the flail, the last gets "tete de fered" by the opponent, but my little warrior is so angry he keeps hitting him barehanded... only one hit, but I think thats rare Razz
saw it with noise
pretty cool
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HongKongFui
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PostSubject: Re: Funny Fights Thread!   Fri 14 Jan 2011, 18:56

picture or it didnt happen Laughing
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Caedes
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PostSubject: Re: Funny Fights Thread!   Fri 14 Jan 2011, 19:05

Your brute get a new version of perseverant !

So the number of hits is calculated at the begin of the assault and then is resolve the dodge/parry/tête/counter/pugnace... effects.

Xteeeeeeeeeeeeeeeen, any example of this with your leek ?
How to buff up four 20+ str MA hits with 5 agi and a leek against tête de fer ? Very Happy
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PostSubject: Re: Funny Fights Thread!   Fri 14 Jan 2011, 19:20

Caedes wrote:
Your brute get a new version of perseverant !

So the number of hits is calculated at the begin of the assault and then is resolve the dodge/parry/tête/counter/pugnace... effects.

Xteeeeeeeeeeeeeeeen, any example of this with your leek ?
How to buff up four 20+ str MA hits with 5 agi and a leek against tête de fer ? Very Happy
not yet, chuck was on the hp path on dentist(540+)
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Teethymo
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PostSubject: Re: Funny Fights Thread!   Fri 14 Jan 2011, 20:29

Yup, I've seen it happen many times with PunchDrunk because he gets so many combos. If he's started a combo and then tete-de-fer happens in the middle, he continues with punches. So Chuck ought to run into this eventually -- imagine starting out a 7-hit combo with the leek and ending up landing 6 of them as punches!
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PostSubject: Re: Funny Fights Thread!   Fri 14 Jan 2011, 20:38

Teethymo wrote:
Yup, I've seen it happen many times with PunchDrunk because he gets so many combos. If he's started a combo and then tete-de-fer happens in the middle, he continues with punches. So Chuck ought to run into this eventually -- imagine starting out a 7-hit combo with the leek and ending up landing 6 of them as punches!

DAM that would be good
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Tama
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PostSubject: Re: Funny Fights Thread!   Fri 14 Jan 2011, 21:17

It's the main default in the tete de fer ability. Kitty is a boxing champion when her sai flies thanks to tornado and the persev bug. :cat:


Last edited by Tama on Fri 14 Jan 2011, 21:45; edited 1 time in total
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PostSubject: Re: Funny Fights Thread!   Fri 14 Jan 2011, 21:27

Yes, and I wonder if the leek's unmissability would transfer over to the punches!
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PostSubject: Re: Funny Fights Thread!   Today at 19:46

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