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 [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)

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AuthorMessage
w13winni
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w13winni


Posts : 282
Join date : 2009-04-17

release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Empty
PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeSun 12 Jul 2009, 22:02

if serveur down, bot down too^^

"if it has stopped, it kicks it and gets it going again."
and yes bob, its easy to make a script for that
i can post my script with tuto

in fact, at the begining, the prog was very fast, 800 fight on 10 minutes

so, i talk with dentdesabre for change serveur and take a private serveur
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BobTheBear
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PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeSun 12 Jul 2009, 22:12

w13winni wrote:
if serveur down, bot down too^^

Thats not so good. Lets hope their server stays up because it is a good bot! Très bon!!! Very Happy

w13winni wrote:
"if it has stopped, it kicks it and gets it going again."
and yes bob, its easy to make a script for that
i can post my script with tuto

No need.

I wrote my own. Wink

I am going to have my normal auto fight running (I prefer the output from my one and it's 100% crash-prrof and doesn't need their server). But when my auto-fight finishes, I will have it start the bot now. So once my fights are done each day, it will start making pupils and won't stop until I tell it to. King
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Crator
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release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Empty
PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeSun 12 Jul 2009, 22:28

The program is not launching the reconnect.bat for me, and the path is correctly written in the config file

anyone knows why?
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Lone Wolf
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Lone Wolf


Posts : 57
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Location : Eastern USA

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PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeSun 12 Jul 2009, 23:11

Winni,
can this program be set up to auto-fight brutes that are imported on a database? I know you can export out a file of all the brutes you created and re-introduce them for fighting, but can you import a file of existing brutes to auto-fight?
Also, I noticed that it doesn't seem to be setting a password on brutes created thru the gfx simulator(brute sur-mesure). Is this a glitch, because it has an input box for it, and it does a nice job setting passwords when you create a whole group of brutes?
As for that manual in english the link at the top of this page will take you to the creator's site, and 90% of what is in the manual is on his web page, but if you must,.............. I've translated it into English and the link is Here

just follow the simple instructions. You don't have to do much, the bot does all the work.

Also I was getting quite a few errors when creating custom brutes, but at least you can go to the cmd prompt window and see what the problem was.

All in all, a damn good bot. Just try to use it when the servers are not really busy.
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Rygl
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Rygl


Posts : 476
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release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Empty
PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeMon 13 Jul 2009, 00:57

i wish i could use the bot. i dont have an automatic reset router so i cant use it T_T.

my router is not in the list. mine is aztech dsl605e. this sucks. this is the reason i have to do pupils manually zzzzzzzzzzzz.
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BobTheBear
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release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Empty
PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeMon 13 Jul 2009, 07:08

^^^^

Rygl ... I had the same problem.

Look at the bottom of the "How to make a reconnect" thread ....

https://mybrute.forumotion.com/cheats-scripts-f13/creating-a-reconnectbat-file-t389.htm

Wink
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Rygl
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Rygl


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PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeMon 13 Jul 2009, 08:12

tried all of them. all of did'nt work or maybe i just didn't follow the instuctions carefully lol!

im thinking of just buying a linksys router...HIHIHI
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Pege
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Pege


Posts : 2733
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release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Empty
PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeMon 13 Jul 2009, 08:57

Hmm, nice work. But i think High Level Brutes will sprouts out how mushrooms!!

TO many good workling bots at circulation.

:-(

I know, i tested also bots and scripts, but now, i think its to much for MyBrute.
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w13winni
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w13winni


Posts : 282
Join date : 2009-04-17

release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Empty
PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeMon 13 Jul 2009, 11:15

BobTheBear wrote:
^^^^

Rygl ... I had the same problem.

Look at the bottom of the "How to make a reconnect" thread ....

https://mybrute.forumotion.com/cheats-scripts-f13/creating-a-reconnectbat-file-t389.htm

Wink
lolz, on my forum, i create .bat or script javascript/html + script sfx for reboot all box, and works with the program.
i can create that for your box,
but I'm already busy with the French request
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BobTheBear
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PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeMon 13 Jul 2009, 11:33

w13winni wrote:
[lolz, on my forum, i create .bat or script javascript/html + script sfx for reboot all box, and works with the program.
i can create that for your box,
but I'm already busy with the French request

It's OK .... my little macro exe works fine. :)

As long it works, I don't mind how it does it .... and the macro is very simple to create, pretty much anyone could do it.

You might have trouble with my router. The firmware is custom built by my ISP and VERY heavily locked down. No other method would work on it .... believe me, I tried!
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w13winni
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w13winni


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PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeMon 13 Jul 2009, 13:36

lol bob,
you tried a script php who send a postdata request for reboot your box ?
look the request with tamperdata when tou reboot your box
and after the.bat launch the php script
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Bildslash
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release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Empty
PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeMon 13 Jul 2009, 16:10

Great program, it works like a charm!

However, I'm having trouble getting the program to read the opponent lists. I'm not sure what I'm doing wrong,

Here are the contents of my my opponent.txt file.
Code:
# mettre ici les opposants
# format : FR;nom ou ES;nom ou COM;nom

# level 1
ES;szlack
ES;oiu
ES;lvlom
ES;hiipiiee
ES;ecijano
ES;buba2000

# level 2
ES;miss-dark
ES;meno
ES;brutololot

# level 3
ES;sex-oso
ES;el-blackmen
ES;concordancia

As you can see I only play at El Bruto. Not sure if I have to specifiy opponents for the other languages.

I hope someone can help me figure this out. scratch
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StileQ34
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StileQ34


Posts : 603
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PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeMon 13 Jul 2009, 16:42

Bildslash wrote:


As you can see I only play at El Bruto. Not sure if I have to specifiy opponents for the other languages.

I hope someone can help me figure this out. scratch
You need 6 opponents at Level0 to activate the automatic fights.
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Bildslash
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PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeMon 13 Jul 2009, 17:43

StileQ34 wrote:
Bildslash wrote:


As you can see I only play at El Bruto. Not sure if I have to specifiy opponents for the other languages.

I hope someone can help me figure this out. scratch
You need 6 opponents at Level0 to activate the automatic fights.
Oooh, I see! Thanks for your help. :)

Lone Wolf wrote:
Winni,
can this program be set up to auto-fight brutes that are imported on a database? I know you can export out a file of all the brutes you created and re-introduce them for fighting, but can you import a file of existing brutes to auto-fight?
I agree. It would be nice if it had a feature to let you import your custom list of brutes.
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Rygl
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PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeMon 13 Jul 2009, 19:18

are the pupils you made saved somewhere? if yes can i ask where the pupil list is saved?

i cant seem to find it anywhere
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Bildslash
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PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeMon 13 Jul 2009, 19:56

Rygl wrote:
are the pupils you made saved somewhere? if yes can i ask where the pupil list is saved?

i cant seem to find it anywhere
I saved them in an Excel file, along with some others in My Brute Manager.
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Rygl
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PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeMon 13 Jul 2009, 20:23

i c. how do you save them in an excel file. the one with export? i have not tried it yet.

thanks for the info
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Bildslash
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PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeMon 13 Jul 2009, 22:16

Rygl wrote:
i c. how do you save them in an excel file. the one with export? i have not tried it yet.

thanks for the info
The Brutes I'm talking about were made manually by using proxies to change my IP, so it was pretty easy to manage them through a list in Excel, and later on with My Brute Manager. I've been doing the fights with a very simple Actionaz script. Razz

I hadn't tried a bot before because I just didn't feel comfortable with them. But this one is Java based which makes me more confident about it (security-wise). Unfortunately I only managed to create just a handful of pupils with this bot, El Bruto has been crashing since Friday. Mad
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BobTheBear
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PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeMon 13 Jul 2009, 23:44

Rygl wrote:
i c. how do you save them in an excel file. the one with export? i have not tried it yet.

thanks for the info

Yup.

Use the export to dump out your database as a text file.

Them import the text file into Excel and use the ";" as delimiter to separate eventhing into it's own column.

I haven't found an option to clear the database though?

I presume the developers hope you will use it to auto-fight and their French pupils will gain further XP? Which in my case they wouldn't anyway as I don't have any opponents stored for the French site ....

I export mine and use my own auto-fight script as it never misses fights. I find this one does. When I export my new pupils and check them, loads of them still have fights to do. But thats not why I use this ... I don't care about it's auto-fight ability ... in fact, I'd like to switch it off! I just got it to create pupils ... which it does, so thats fine.

:)
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Rygl
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PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeTue 14 Jul 2009, 02:47

thanks for the info bob. ill try it out myself and see what happens.

still dont have reconnect bat though so i still disconnect manually. was just wondering where i can see the pupil list ^_^
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harpyieklein
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PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeTue 14 Jul 2009, 15:59

hmm..just tried those new gfx with brute-sur mesure, but somehow passes are not set, also when i try to set passes on the pupils i create automatically, anyone experienced this too? is there another proggie to create gfx with?
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harpyieklein
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PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeTue 14 Jul 2009, 16:28

well yes, now it worked...
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w13winni
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PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeWed 15 Jul 2009, 09:47

the prog is very faster now, trie it
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Spider
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PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeThu 16 Jul 2009, 11:39

I have dynamic IP, do I need the IP resetter?

2 templates? means 2 brutes for each time to different masters?
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BobTheBear
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PostSubject: Re: [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR)   release - [RELEASE]Brutal Combo v1.4.01 (COM/ES/FR) - Page 2 Icon_minitimeThu 16 Jul 2009, 12:20

w13winni wrote:
the prog is very faster now, trie it

The speed does seem a lot better now.

Still hitting some connection errors that it doesn't recover from though ...

Spider wrote:
I have dynamic IP, do I need the IP resetter?

2 templates? means 2 brutes for each time to different masters?

You do need something to reset your IP between pupils. It does not have to be the reset tool they provide though. You can use your own if you want.

and ...

Yes, it will give pupils to 2 different brutes for each IP.
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