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 [RELEASE] PUPIL COMMANDER

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kakashi789
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Posts : 62
Join date : 2011-08-12
Age : 28
Location : India

[RELEASE] PUPIL COMMANDER - Page 11 Empty
PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeFri 23 Sep 2011, 08:10

It works and no bug occurs thanks
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apeun
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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeFri 23 Sep 2011, 11:23

A big thanks you sioc.
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gicplom
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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeFri 23 Sep 2011, 15:11

Good job ! ThumbsUp
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RockyUltimate
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RockyUltimate


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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeFri 23 Sep 2011, 15:13

Very Good job. Winner
Only 9 messages? Mad
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kakashi789
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Posts : 62
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Age : 28
Location : India

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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeFri 23 Sep 2011, 15:15

i have a static ip and it creates 2 pupils per dc(disconnecting the modem then reconnecting it again) without editing the reconect or anything lol and the fight option also works perfectly cheers Beers
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effgd
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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeFri 23 Sep 2011, 15:58

Need French Tuto Laughing
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ecolorenzo
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ecolorenzo


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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeFri 23 Sep 2011, 18:54

it 's possible for the next update to integrate, for the fight , one automatic reboot all 600/700 pupils ??
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Sioc
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Sioc


Posts : 2785
Join date : 2009-12-19

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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeFri 23 Sep 2011, 20:13

ecolorenzo wrote:
it 's possible for the next update to integrate, for the fight , one automatic reboot all 600/700 pupils ??
That's indeed in the pipeline and pretty easy to implement a IP change when the bot detects the IP ban (btw the IP ban lasts only for 1 day).
It's not yet clear if we really want to implement this.
That would be bypassing the only new protection left by MT.
And as you've all seen, it is extremely easy for MT to ban any bot and to hit hard the Community.
Therefore it would be taking the risk that MT reintroduces one of the new protections which would have the effect of definitely disabling PC.
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Miguel486
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Miguel486


Posts : 272
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Age : 37
Location : México D.F :D

[RELEASE] PUPIL COMMANDER - Page 11 Empty
PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeSat 24 Sep 2011, 00:18

Sioc wrote:
ecolorenzo wrote:
it 's possible for the next update to integrate, for the fight , one automatic reboot all 600/700 pupils ??
That's indeed in the pipeline and pretty easy to implement a IP change when the bot detects the IP ban (btw the IP ban lasts only for 1 day).
It's not yet clear if we really want to implement this.
That would be bypassing the only new protection left by MT.
And as you've all seen, it is extremely easy for MT to ban any bot and to hit hard the Community.
Therefore it would be taking the risk that MT reintroduces one of the new protections which would have the effect of definitely disabling PC.


...is best to leave it as there are many people who abused too. Beers
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http://kingxnvqd.elbruto.es/cellule
Logical_Alex
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Logical_Alex


Posts : 797
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Age : 39
Location : Romania

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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeSun 25 Sep 2011, 11:07

work,s great
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Logical_Alex
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Logical_Alex


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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeSun 25 Sep 2011, 14:38

8 pupils per second in training
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adrien49450
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Posts : 67
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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeSun 25 Sep 2011, 16:44

thank you very much for you work

same M.T delete your log Very Happy
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spagg68
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spagg68


Posts : 650
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Age : 110
Location : Germany

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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeSun 25 Sep 2011, 17:02

Hi Sioc,

till now everythig works fine cheers
One thing, the message shown at the start how tell us 700 pupils a server and so on. Is it possible to insert we can set an x or an hook? I don't want to see this every start up Wink

thank you
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ikari
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ikari


Posts : 298
Join date : 2009-06-04
Location : France

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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeSun 25 Sep 2011, 17:07

Sioc wrote:
ecolorenzo wrote:
it 's possible for the next update to integrate, for the fight , one automatic reboot all 600/700 pupils ??
That's indeed in the pipeline and pretty easy to implement a IP change when the bot detects the IP ban (btw the IP ban lasts only for 1 day).
It's not yet clear if we really want to implement this.
That would be bypassing the only new protection left by MT.
And as you've all seen, it is extremely easy for MT to ban any bot and to hit hard the Community.
Therefore it would be taking the risk that MT reintroduces one of the new protections which would have the effect of definitely disabling PC.

Yes I agree with you Sioc.

Better to let it like that, it works fine Wink

& thanks again to you & niall0s for your great job !
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Sioc
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Sioc


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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeMon 26 Sep 2011, 18:15

spagg68 wrote:
One thing, the message shown at the start how tell us 700 pupils a server and so on. Is it possible to insert we can set an x or an hook? I don't want to see this every start up Wink
Will be in next version 1.1.4 :-)
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ecolorenzo
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ecolorenzo


Posts : 797
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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeMon 26 Sep 2011, 19:49

hi sioc

i have a problem when i download PC with the computer of a friend

[RELEASE] PUPIL COMMANDER - Page 11 Pb_pc_10



thanks
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spagg68
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spagg68


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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeMon 26 Sep 2011, 20:03

Sioc wrote:
spagg68 wrote:
One thing, the message shown at the start how tell us 700 pupils a server and so on. Is it possible to insert we can set an x or an hook? I don't want to see this every start up Wink
Will be in next version 1.1.4 :-)

you are realy the best cheers
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DraCusiLLa
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Posts : 8
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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeTue 27 Sep 2011, 13:56

ecolorenzo wrote:
hi sioc

i have a problem when i download PC with the computer of a friend

[RELEASE] PUPIL COMMANDER - Page 11 Pb_pc_10



thanks


plop il faut installer NET Framework 3.5 ^^


Guerrier
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ecolorenzo
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ecolorenzo


Posts : 797
Join date : 2010-01-22
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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeTue 27 Sep 2011, 15:07

ok thanks guerrier
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Rippraff
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Rippraff


Posts : 1352
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Age : 58

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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeWed 28 Sep 2011, 21:08

Seems MT has again lowered the numbers of page hits, less than 200 pupils can be trained now... Rolling Eyes
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ikari
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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeWed 28 Sep 2011, 21:24

Rippraff wrote:
Seems MT has again lowered the numbers of page hits, less than 200 pupils can be trained now... Rolling Eyes

Yes that's it ! Now, something like 564 page open on a given server = banned ip.

:mwé:


Last edited by ikari on Sun 02 Oct 2011, 06:02; edited 4 times in total
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kakashi789
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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeThu 29 Sep 2011, 05:35

Lol i think i was banned from mybrute coz when i try to enter www.mybrute.com it shows me a blank page every time but today i can access the website and i trained only 50 brutes from pupil commander and rest of the brutes i trained from brutual combo
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spagg68
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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeThu 29 Sep 2011, 07:39

ikari wrote:
Rippraff wrote:
Seems MT has again lowered the numbers of page hits, less than 200 pupils can be trained now... Rolling Eyes

Yes that's it ! Now, 500 page open on a given server = banned ip.
For a level 1 with 6 fights = 83 pupils trained.
And the others = 166 pupils x 3 fights.

This is really bad, and unfortunately now the game is more boring than it already was ...
But I think even smaller MT can not make the number of fights! If it will make it even for normal players with a complete clan and a static IP almost impossible their struggles in one day. One must also count the hits if you want to see only once if you're still in the tournament!
Also, I do not think it makes a difference at the moment, which bot we use! The PC is still the best thing there is and I hope we can continue to use!
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Sioc
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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeThu 29 Sep 2011, 19:56

Having an option enabled by default in order to skip remaining fights on a given server (i.e. fight timestamp will not be updated in the database) after the IP got banned would be a good idea. Will be included in next version 1.1.4.
But we will definitely not implement IP change after that the IP was banned.
We're already lucky enough that MT allows the use of a bot like PC.
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Rippraff
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PostSubject: Re: [RELEASE] PUPIL COMMANDER   [RELEASE] PUPIL COMMANDER - Page 11 Icon_minitimeThu 29 Sep 2011, 20:24

Sioc wrote:
But we will definitely not implement IP change after that the IP was banned.
No matter what you do, this game is dead with all these MT restrictions. Evil or Very Mad
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